
#ifndef _MEMBER_BBillboard_H_
#define _MEMBER_BBillboard_H_

#include <BMap>
#include <BHBoxLayout>
#include <BButton>
#include <BMessageBox>

namespace BWE
{
	class member_BMessageBox : public BObject
	{
	public:
		member_BMessageBox(BMessageBox* messageBox);
		~member_BMessageBox();

		const char* buttonText(Button button);

		void procButtonClicked(BObject* object);

		BMessageBox*		boss;
		BString				text;
		BSize				textSize;
		BRect				textRect;
		BHBoxLayout*		buttonLayout;

		BMap<BButton*, Button>	buttons;
	};
}

#endif